2013年8月30日星期五

sell rs acc for rs gold We do things differently

We do things differently

When two quarrel rejoices the third ... and wins the second for himself. Or so can the current squabbling between Blizzard and Diablo fans describe. For quite some time, deep cracks throughout their relationship. The mature man of the house believes his wife with trendy Gedöhns (Online compulsion, more colorful look, auction house, et cetera) to impress. But his wife is all pretty Wurscht. She wants to just enjoy her old husband back, and with him a great time - just as before. Torchlight 2 An experienced man from a good family (Runic Games), who promises the Prospective Immelten the desires of the eyes yet as to: course a rival to the manageable single party of broken hack and slay the heart appears as on-demand. . reading And even though the competitor even more colorful and cartoon-like comes along than the old philanderer 'Diablo III', he has attracted the interest of fans. But are the promises of his rival out really to get to the first or second time involved with him?

If you must give the words of Max Schaefer, the former co-founder of Blizzard North (Diablo, Diablo II) and current CEO of Runic Games, faith, definitely.

Be equal to twice the sympathetic veteran during the hands-on session following sentence from the pile: We listen to what our fans. With us there is no coercion and no online auction house where you can buy items for real money is. Also, Torchlight 2 Lan Support offer for the co-op mode and give the fans from the beginning to the appropriate mod tools at hand with which they can create their own adventures. All this for the price of around twenty euros. Since you can not really complain about it, right?

It is hard to dismiss this line of reasoning as exaggerated bullshit. Finally, Blizzard has given a through ball with the recent announcements of 'Diablo III' the PR department of Runic Games, they only have to transform. What Schaefer's credibility also underlines the fact that Torchlight is one of the best genre representative.

Especially on the history Runic Games will have worked. We are excited to see what awaits us in this regard after the start screen.

Laurels on which the just four ten-member development team has not rested. Finally, even the highly acclaimed by the press as the first part had some construction sites.

More story, more playing time

Above all, the thin story that has been transported over a few measly text overlays and completely uninteresting, stereotyped heroes domiciled. When loud sequel to Max Schaefer of course everything will be different: The campaign of the second part will consist of three acts. Each of them corresponds to the total size of its predecessor. Torchlight II will be much more exciting and offer more narrative depth. Just a shame we got nothing from these good intentions at gamescom to face. Schaefer wanted us to confirm neither that Torchlight II is set to cut-scenes instead of boring texts, nor could really inspire us his timidly hinted summary of the story The sequel builds on the first part., The eponymous city was destroyed and the Game action moves accordingly. Torchlight II plays mostly on the continent Vilderan where the precious magic substance Ember makes life hell for the people again. Your task is to rid the country of this menace and stow precious loot here and there. Not exactly sound like a rousing plot, right? After all, the move has new scenes a big advantage: Torchlight II is much more diverse scenes ascend the rule of the caves is therefore a thing of the past instead uses Runic Games more on extensive and randomly generated outside areas In addition to dark forests, it is yet... give the obligatory ice and desert landscapes, over which way the developers have still slipped a day and night cycle, including dynamic water effects.

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